11/23/2023 0 Comments Microsoft flight simulator airportThis may place UPS and FedEx aircraft at gates or passenger aircraft in military spots. For the user, ATC may not direct you to a gate, because there are no gates available for your airline. Now, if you have no airlines codes at any of your gates (guessing this is what the default AFCADS look like), aircraft will park in whatever space is large enough for the aircraft. Since all of the Continental aircraft are now United, that means most of your gates will also be empty. Without proper codes at a major Continental hub like EWR, United AI aircraft may disappear upon landing if the United gates are all occupied. When Continental became United, all of the Continental gates needed the UAL code added so the United aircraft would park at the right gates (both AI and user ac). A example was the merger of Continental and United (or American and US Airways). Things get outdated when airlines change/merge. In both cases, you can see a ton of freeware add ons that were developed over the years for the default scenery and add on airports (both freeware and payware). Another good source is Alpha India Groups Art of AFCAD Design forum. Since it sounds like the AI system is similar to the system in FSX (also FS9 and P3D), you can get an idea of what can be done with an updated AFCAD file by browsing the FSX AFCAD files in the AVSIM file library. Sorry for my ignorance, but how often do they get outdated? Yes, it could speed up the production of freeware airports, and it makes the process of editing default airports a lot more accessible. There are some people who developed a ton of high quality AFCADS for previous sims - Ray Smith comes to mind. Some may edit airports for their own use, or they may upload the files to one of the popular sites. Of course, there are a ton more features, but I think this is what general users will be most interested in, recognizing that AI aficionados are a small subset of the fs world. It may also mean that once a person gets a taste, they want more. IMO, this is most useful for people who want realistic AI ground operations, either online or offline. If this question was asked about FSX, most people would say realistic flight planning and use of a FMC/MCDU would be outside the bounds for the average user, but the popularity of the FBW and similar mods may show that the average user is a bit more advanced than some may think. I don't know what the average user is anymore. Does this mean we'll get more freeware scenery faster? So what does this mean for the average end user? I have no idea how ADE works.
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